[Character Sheet] Allow Customisation of Weapon Damage Die, Damage Type, Range and Properties
Currently on the character sheet it's possible to customise weapons in order to specify or boost the hit roll modifier, and to add bonus damage, as well as make a weapon adamantine or silvered, and to add notes.
However there are some customisation options that we are lacking, which also cannot be done using homebrew:
- Range: It isn't currently possible to customise range, but this would be very useful to be able to do as a range note is easily missed, and clutters the interface.
- Damage Die: While we can add a bonus/penalty to damage rolls, we can't change the base die used by a weapon, it would be good to see an option to set the type and number of die rolled for a weapon's attack. Versatile weapons should provide two options for setting each value.
- Damage Type: Allow us to choose a weapon's base damage type, this would be handy for weapons that are otherwise close to what a player needs except for the type.
- Properties: While we can add notes that can give the appearance of adding weapon properties such as Reach, we have no way to remove them. The ideal way to handle this would be for the customise section to include a list of all official weapon properties that can be enabled/disabled individually, with notes fields for those that can be given details (such as Reload).
Of course it would be great if we could also gain these capabilities for basic weapons in homebrew, but that is covered by other requests such as this one.
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