DM Screen Page

Planned

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33 comments

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    Drew McNeur

    I was going to suggest just this, Id love to see it link to our DM account and allow the display of information we have purchased, such as the flanking rules in the DMG, using a customization grid that can be added to. 

    This tool already exists out in the internet though, so what I really want to see from DDB in the DM screen is for it to link with our campaign files and allow the live tracking of player HP, AC and saves  as they cast spells and use items that impact these numbers. Also when a player casts haste and clicks the spell on their spell list it should pop up on my screen with a little status marker, could just be colored, than when I mouse over it shows "Hasted, 9 turns remaining" and build it into an initiative tracker that allows the DM to pass the turns and have the status auto track. 

    All of these tools are already available elsewhere, the reason I want it from DDB is for the integration of my players character information. That is the added value that I am more than willing to pay for. 

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    Danny Novo

    Yes, this, but moreso Drew's comment. I can make my own links page to things I want to have handy. A DDB DM Screen should take advantage of the campaign info, to show character sheet stats, to keep track of timed events, etc.

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    Miriadis

    I couldn't find a digital DM screen that pleased me, so I made one myself, integrated with some D&D Beyond searches. I'll share it in the near future when I'm more confident with its contents. Also, it's very opinionated and has some house ruled improvements — eg. grapple, shove, pass through —, so I'm not sure if it'll be great for everybody.

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    Ericclem

    Additionally, it would be great for the DM screen to include easy player information and management, e.g., current hit points, conditions, initiative order, items of interest, spells, etc.  Anything that makes it easier to run the campaign.

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    Patrick Osborne

    One thing that may be good to include is a portrait, name, HP AC, passive perception and any conditons that affect the characters on the campiagn screen in a campaign rather then having to click to each chracter sheet to find the info stopping the game

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    Justin Swank

    Omg yes. Right now I have to many tabs across the top. I want to see various characters in my games. Monsters at a spot that doesn't involve me opening another tab to keep track off. A way to give exp to players in our game through the screen.

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    Tom Moses

    Would it be possible to have placement for each character in the campaign (plus a slot for the DM) in order to do a visual initiative order that can be dragged and dropped onto a grid?  One thing that would be a helpful thing for me is a counter somewhere on the screen out of the way but visual that I can click to indicate what round the party is in, and if possible an indicator that shows which player's turn is active (and perhaps that marker is clickable to indicate the turn is completed, which then changes the round when each player's turn has completed).  Of course, the information at a glance on that row or column for the character should show the portrait, HP, AC, Status, Passives, and maybe class features, death saves, and/or spell slots as they're being used on the player's character sheets on the app.

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    Rob Shoemaker

    I use the snipping tool in Windows and Word to put the sheet below together. It would be nice if something similar based on community feedback was available in the Campaign view.

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    Johndavidcoy

    Similar to Rob's suggestion, a quick view for character would be nice. Just like you have in the Twitch extension:

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    Josh LaBrie

    If DDB doesn't want to do this www.improved-initiative.com @ $3 a month does it .. also a free version

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    Omair Quraishi

    Hi, 

    Simple request.  As DM I'd like an aggregate view on the party that can tell me:

    Total Gold in their possession

    A list of all magic items assigned to everyone (and their equip status).

    A gauge that roughly tells me how much of their total resources they have burned through (one for HP, one for Spell Slots, one of other Resources like ki points)?  Just enough info so I get a feel how much more I can throw at them :)

     

    Thanks,

    Envaris

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    Phanoko

    This is the biggest one for me.  I run 2 game fully through DNDB and this would be so handy.  Hope to see this soon soon.

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    EnderGrimm

    A side thing for this that would be useful would be the ability to make a player CO-DM granting them the same access as the DM.

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    Steven Strauss

    Until they get around to a better one, have you guys seen this.  It integrates directly into ddb

     

    https://www.reddit.com/r/dndnext/comments/cd86c1/very_basic_dm_screen_with_character_data_from_dd/

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    Jim Powers

    I'd love to see this including a feature to highlight certain passages, and have those passages appear in one pane of the DM screen - similar to how Kindles work.  

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    Jon Ramsay

    THIS! I just got the one year subscription and this is everything I want. Especially the part where I can see an overview of my PCs stats and such all on one page. 

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    Steven Strauss

    Now if the dndbeyond staff would see this post maybe they can cut out some of the programming that they're doing.

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    Nate Kando

    I'd like to see a quick glance of the party's
    average AND min/maximum stats
    (abilities/modifiers, skills, AC, etcetera).

    Bonus would be the ability to
    hotswap party members in and out of the calculation
    for split party scenarios.

    This could really give the DM a basic idea of
    the current group's strengths and weaknesses.

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    Steven Strauss

    Wouldn't we all, but you can change the script if you want.  It uses Tampermonkey and on the person git he has a sample json file, he definitely would take to suggestions as long as you apply as a fork of the code. 

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    Brandon Gresham

    In my mind, what DMs *REALLY* need is to have a customizable campaign-based DASHBOARD... anyone who's ever used such a tool will immediately recognize the usefulness of it... think ala Salesforce Dashboards, but for your campaign instead of your business... there should be a plethora of pre-built widgets that I can add, such as quick-views of each player, or mini cheat-sheet tiles I can add such as flanking rules or character effects... but also, I should be able to custom-build a widget to contain anything I like, using a combination of stylized-text, images, colors, and hyperlinks -- and I should be able to share that widget with the larger community as a homebrew item.

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    Billy Eason

    I agree with Brandon. The DM screen should be a dynamic dashboard. It should integrate to all paid compendium content plus the campaign, encounters, initiative trackers, and dice rollers that are already in the works.  I should be able to view all PCs from my campaign, use those to create an initiative tracker with monster encounters, (prebuilt from the adventure book or from ones I built from  the encounter tracker).   

    I should have the ability to filter and search, create random tables. (Loot tables, or random consequences table).  Shop generators. (Magic shops, weapon shops, potion/apothocary shops, etc, with lists of items linked from the compendium that could be sold there. Also a handout section to be able to share to my players things I want them to see like various artwork etc. It should also include inventory management so I can search and create items, equipment, spells and hombrew and then be able to add that to or "Give" to my PCs so that add it to their character sheets.

    Basically it makes sense to complete the other things first (intiative tracker, campaign page notes, compendium linking, shop generators, dice rollers, NPC creation, Character sheet lookup, etc) that we could access individually and then use a "DM screen" to be able to tie it all together and link it easily so I can access it from one place and sort how I want to see it and I want to share it with my players. The widget idea is great. Since most of these things are already being worked on or are also planned. The DM screen could just be a "widget holder" to easily bring up the other things.

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    Phanoko

    I would personally love to see a v1 with something like this.  

    I use a portable monitor I got for a 100 on amazon, so having that would be perfect for me.  

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    Colin Mccurdy

    Was just thinking about how useful this would be, glad it's already been noted!

    Just to reiterate on things important to me:
    HP [Editable], AC, Passive Skills (Perception, Investigation)

    Things that would also be handy to have:

    • Dice rolls (see when the party rolls a skill, save, attack, etc) - would be handy to "pin" some rolls - e.g. Rogue rolls a stealth, pin it to them for how long they can use that roll
    • Active spells (Detect Magic, etc)
    • Death Saves
    • Active Equipment (Especially Magic Items)
    • Rules/Monster browser (also able to pin rules)
    • Initiative is low prio for me

    Also, Brandon's comment is kinda what I was feeling as far as the pinning rules/monster stats goes
    https://dndbeyond.zendesk.com/hc/en-us/community/posts/360016796833/comments/360009939094

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    Noah

    I think too, once the public API is implemented, it would be cool to have plugin-style blocks for the DM screen, similar to how the twitch panels for plugins work. That way, developers could add custom functionality in the form of a DM screen block.

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    Brandon Ferguson

    Customized DM screen have frames that can be sized and snap what fields you want to organize. Make it easy to move things around and customize the way things are laid out on the screen. custom images or whatever lets really set up a base wire frame with API enabled for widgets and URLs to show up quick resources to not delay the game. Also have buttons for the specific guides you wish to snap open such as PHB or DMG, or MM tables. API is the key to success here and will allow others to create some great options.

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    Dave Alan Chivers

    What the Brandons said...

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    Rae King

    As a part of the display with character info (Passive Perception, current HP, conditions, etc.), it would also be super helpful to know what languages they know. Perhaps this could be part of a pop-up while hovering that also gives you more in-depth info, like in the Twitch extension, but if it also showed languages. Thanks!

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    Kynewulf MacGowan

    Agreed. I'd like the DM screen to have all the information on it that any of the official D&D DM screens have on them (and then some). However, I'd like it if you could customize the layout (a necessity given the variety of monitor screen size, shape, and resolution and number of monitors), pick and choose which information you want to go on it, and have a frame that is a condensed view of the player characters' pertinent information. Additionally, all the information should be hyperlinked back to the compendium so you can look the full rules up quickly.

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    Christopher Hartmann

    I created a combat tracking system that has my DM based information on it, and would love to have it integrated into the dndbeyond character sheet.

     

    There is specifics that the players maintain (Like spell slots, HP) that we just need to validate quickly as a game progresses. 

     

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    Kyle

    I am really just wanting to see AC and HP on the campaign page.  This small change will help a ton.

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