Custom Attacks

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    Carolyn Wolfe

    Is this available now? I don't see an option to customize the "to hit" feature in D&DBeyond right now.

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    Caitlan Zufelt

    Hi, I'm trying to edit a spell that my character has access to through an item, Circlet of Blasting.

    In the item's description, it says that the To Hit modifier is +5, regardless of what the spell modifier is.

    However, in the Attack section of the sheet, the To Hit modifier used is the spell modifier, which is +6.

    When I go to edit the spell, there is no option to customize it so that I can correct the modifier.

    Unlike on a different spell, for example.

    I'd like to know if this is a mistake, or if it's on purpose, as it's very confusing to try and remember that this spell's modifier is different than all the other ones when there's nothing on the actual page to indicate so.

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    Peter Schell

    Hello All,

    This is how it's done:

    on the character sheet under "Actions", click on the ATTACK tab. then click on manage custom seen below:

    on the right hand side on your browser, there is a dropdown box:

    once you have added a new custom action, click next:

    now expand the edit section:

    and voalá!

    you will most likely have to recreate everything for your weapon or spell but this is how to create a custom action. enjoy!

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    Midas1108

    I also don't see what's shown in the screenshot in the post. There is no "To Hit" modifier to overwrite when creating a custom action. This makes us unable to create a custom attack for a +X magic weapon as you'll only get Stat + Proficiency. You can add a fixed value to provide the increased damage, but the To Hit can't be changed. Please advise.

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    Gulaghar

    I'd love to see the To Hit and Damage modifiers made available to custom actions. I've needed this feature pretty badly, but for some reason they're treated differently than regular weapons. 

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